- Blockchain integration
- Marketplace creation
- integration with UE5 UI part
- Implemented game statistics;
- Implemented custom performance statistics;
- Backend tasks (UE C++, Lua)
- Сore gameplay development, UI
- Network interaction
- Post processes and game widgets
- Optimization and translation of services and Blueprint into C ++ code
- Worked on a project with a multiplayer game
- Plug-in for gamepad detection
- Add-on to the UE 4 engine – system for preloading assets in the game In-game
- Mail system
- Localization system in the game,
- Loot systems for multiplayer